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Doom adjust left joystick sensitivity
Doom adjust left joystick sensitivity













doom adjust left joystick sensitivity

With all manner of monsters and hellish creatures flooding the facility, it's a fight for survival.Įscaping the base is done via touch controls, of which you're given three configurable options. As a Marine stationed at the Union Aerospace Corporation's Martian outpost, you're the lone survivor following the opening of a portal to Satan's domain. Faithful followers are unlikely to be deterred, however, by the absence of a couple features that makes it less attractive to anyone not as devout. The file can be made read-only to avoid this problem.No amount of debate could convince a sceptic of the existence of Hell, just as it couldn't alter a true believer's resolute faith.ĭoom Classic fortifies such partisanship by delivering a superb port of the definitive first-person shooter complete with an array of control options. The configuration file can be rearranged and comments added however, the game will overwrite any such changes on exit. The configuration file can be used to set the mouse sensitivity above the regular maximum of 9, though note that setting it to a value higher than 30 will make the game terminate upon entering the options menu. Originally it was discovered that setting the value to 31 would produce the effect, but that value does not work on the engines of some games, such as Final Doom, Heretic, and Strife. The joyb_speed setting can be set to 29 to make the player always run in most Doom versions and Doom engine games. chatmacro9 Multiplayer chat macro sent when alt+9 is pressed.

doom adjust left joystick sensitivity

chatmacro8 Multiplayer chat macro sent when alt+8 is pressed. chatmacro7 Multiplayer chat macro sent when alt+7 is pressed. chatmacro6 Multiplayer chat macro sent when alt+6 is pressed. chatmacro5 Multiplayer chat macro sent when alt+5 is pressed. chatmacro4 Multiplayer chat macro sent when alt+4 is pressed. chatmacro3 Multiplayer chat macro sent when alt+3 is pressed. chatmacro2 Multiplayer chat macro sent when alt+2 is pressed. chatmacro1 Multiplayer chat macro sent when alt+1 is pressed. The default is 1 (on) chatmacro0 Multiplayer chat macro sent when alt+0 is pressed. Other show_messages Boolean value which controls whether messages are displayed in the heads up display. snd_mport I/O Port to use to access the music card. snd_sbdma DMA channel to use when accessing the soundblaster card. snd_sbirq IRQ to use to access the soundblaster card. snd_sbport I/O Port to use to access the soundblaster card. snd_sfxdevice Numeric value indicating which kind of card to use for sound effects. snd_musicdevice Numeric value indicating which kind of music card is installed. snd_channels The number of sound channels to use. music_volume The volume of the background music, ranging from 0–15. Sound sfx_volume The volume of sound effects, ranging from 0–15.

doom adjust left joystick sensitivity

mouse_sensitivity Numerical value storing the value of the mouse sensitivity setting. mouseb_forward Mouse button used to make the player move forward. mouseb_strafe Mouse button used to make the player strafe. mouseb_fire Mouse button used to make the player attack. Mouse use_mouse Boolean value used to control whether the mouse is enabled.

#DOOM ADJUST LEFT JOYSTICK SENSITIVITY CODE#

key_speed Keyboard scan code of the key used to make the player run. key_strafe Keyboard scan code of the key used to make the player strafe rather than turn. key_use Keyboard scan code of the "use" key (key used to open doors, activate switches, etc). key_fire Keyboard scan code of the key used to make the player attack. key_straferight Keyboard scan code of the key used to make the player strafe right. key_strafeleft Keyboard scan code of the key used to make the player strafe left. key_down Keyboard scan code of the key used to move the player backwards. key_up Keyboard scan code of the key used to move the player forward. key_left Keyboard scan code of the key used to turn the player to the left. Keyboard key_right Keyboard scan code of the key used to turn the player to the right. joyb_strafe Joystick button used to make the player strafe. joyb_speed Joystick button used to make the player run. joyb_use Joystick button used to make the player "use" (activate switches, open doors, etc). joyb_fire Joystick button used to make the player attack. Joystick use_joystick Boolean value used to control whether the joystick is enabled. This ranges from 0–4, with 0 representing no gamma correction, while 4 gives maximum gamma correction. The logic here is inverted: 0 is high resolution, while 1 is low resolution. detaillevel Boolean value which controls the resolution of the screen. A value of 10 gives a fullscreen window with the status bar, while 11 gives fullscreen without status bar. Settings Display screenblocks Controls the screensize, ranging from 3–11.















Doom adjust left joystick sensitivity